Matt Raub — Head of Content, Creative Director, and Producer

Matt Raub

Two-time Streamy Award–winning content leader with 15+ years shaping digital media for brands like Smosh, vidIQ, and Red Bull. Currently the Head of Content for one of YouTube's largest food and health brands, FlavCity.

Professional Experience

Over 15 years leading content strategy, creative direction, and production for some of the biggest brands in digital media.

Head of Content

Current

Bobby Parrish / FlavCity · Jan 2026–Present

Leading end-to-end content strategy and execution for FlavCity, one of the largest food and health brands on YouTube. Owns the creative and strategic direction across long-form, short-form, and social — building production workflows and translating audience data into programming decisions that scale output without sacrificing brand trust.

Content Strategy

Special Projects Producer

Production

vidIQ · Jul 2025–Jan 2026

Lead producer for all original vidIQ productions, including the Creators Untold documentary series and other original projects under the vidIQ banner.

Documentaries

Creative Director

Creative

YZ Productions · Jan 2025–May 2025

Led creative strategy and operations for one of YouTube's largest children's channels (17M+ subscribers, 100M+ monthly views). Developed strategic plans, oversaw content calendars and production workflows, and directed title, thumbnail, and editing feedback strategy based on retention data.

Leadership

Strategy & Operations Manager

Strategy

Dream Factory Creative · Mar 2022–Apr 2025

Built partnerships with brands like New Rockstars and Red Bull Media, generating over $1.2M in revenue. Expanded creator network across YouTube, TikTok, Instagram, and Meta, increasing client reach by 200%. Drove a 150% increase in paid partnerships and 45% rise in website traffic.

Growth

VP of Programming / Head of Marketing

Leadership

Smosh · Feb 2019–Jul 2022

Rose to VP of Programming, leading creative direction and production for Smosh's gaming and unscripted content. Grew the audience to over 20M subscribers with a 30% increase in viewer retention. Executed multimillion-dollar integrated marketing campaigns for top gaming publishers and secured 12 brand collaborations expanding reach by 45%.

Digital Media

Head of Creative, Smosh Games

Creative

DEFY Media · Apr 2014–Nov 2018

Executive producer and head of creative for Smosh Games, YouTube's largest comedy gaming brand. Pitched new shows, executed multimillion-dollar partner campaigns, and developed daily programming on blockbuster game releases. Won two Streamy Awards for Best Gaming Channel (2015, 2017) and grew the channel into the fastest-growing gaming brand on YouTube in 2015.

Award-Winning

Earlier Career

Foundation

2005–2014

Built a foundation across digital media, broadcast, and publishing — including co-founding The Flickcast, heading production at Tobuscus Inc. and NODE Studios, leading original programming at Metacafe, producing live shows at ThisWeekIn, and working as an on-air personality and news correspondent at Cox Radio in Connecticut.

Production

Brands & Projects

FlavCity

Head of Content

Leading content strategy across long-form, short-form, and social for one of YouTube's largest food and health brands with hundreds of millions of monthly views.

Creators Untold

Lead Producer · vidIQ

Produced the original documentary series exploring the stories behind YouTube's biggest creators, under the vidIQ banner.

Red Bull LFG

Partnership · Dream Factory

Executed co-marketing initiatives driving a 100% increase in content views and 25% improvement in engagement metrics.

Smosh Games

Head of Creative · VP

Built the channel into the fastest-growing gaming brand on YouTube. Directed Honest Game Trailers, Game Bang, and Cell Outs for 40M+ combined subscribers.

Smosh Branded Partnerships

Executive Producer

Executed multimillion-dollar integrated campaigns for EA Games, Microsoft, Nintendo of America, and other top gaming publishers.

NODE Studios

Head of Production

Created the branding, built the production team, and launched the initial slate of programming for EA Games' first YouTube venture.